Wednesday, September 28, 2005

As per Matt:

Okay gents this Fridays game will be a 300 point street brawl, figs over 150 cannot be used. (so use that Wolverine he's been eager to sharpen those claws.

Game #2 will be a save the pedestrians [Pogs of War] and at the same time kill your enemy: When you attack a pedestrian and then pick them up and take them back to your starting position you get double points, if you are holding a pedestrian and your opponent attacks you if the attack is successfully you drop the pog. It doesn't matter if damage is dealt or not, then you can pick up the damsel and make like the wind. Oh and the points will also be 300. This second one is in case you don't want to do the first one. Final game will be a 600 point BFC game.

Sunday, September 25, 2005

Daily Bugle

Promised pictures from last weeks game. All the Heroclix pics I've taken can be found here.


Saturday, September 24, 2005

Above the legal limit

This much fun should be a crime. Game night was a ton-o-fun, as usual. I'll let Beau fill you in on the details, as it was his night to host, but I wanted to tell you about my new cards and how they went down. We played a 600 point game that I was going to use a completely different team for, but I realized at the last minute, that everyone else was pulling out the big guns. Mat tried to use his custom Doomsday and KC Supes but we realized that Doomsday is an archenemy to all Superman figs so he swapped it out for the KC Shazam. Now that's a scary combo. (I'm digressing and treading on Beau's recap. I'll refocus now) So I decided that my newly approved Infinity Gem cards needed to be broken in. I applied all six cards and the Infinity Gauntlet card to U Thanos. This moved his point value to 385, which borders on ludicrous. (He almost turned plaid) So you can see what I'm talking about, take a look at the cards below. Now, the way these play is you can only use one Gem card per turn. It lasts until the next turn, but only one at a time. UNLESS...dum dum dum...You have the Gauntlet card (which I did). So I got all the +2 bonuses and all the powers to use together. This was painful to others. But, there is hope. We've discussed a Card Outwit Card which will work like Outwit, but just for cards. So there will be ways to take out a Gauntleted god.

Pic limit

I guess 5 pictures is the max per post. Here's the other two gems, plus a special treat!

Friday, September 23, 2005

Expensive Plastic

I'm looking into making another custom fig (Gasp!) The Punisher as a SHIELD agent as seen in the pages of What If...? Since it won't work to just repaint a Punisher fig, I'll take a SHIELD trooper, add a few minor changes, and put him on a Punisher dial, to which I'll add the SHIELD TA logo and custom stats. I only have 4 SHIELD Troopers, so I went to http://www.iconusa.com to look into just buying a loose rookie. It's only like .49, which I have no problem paying. It's the other loose figs they have listed that I have problems with. I never got a Veteran Thor, so I scrolled down to check out their asking price. 24.99! I checked out a few more: Unique Spiral - 49.99. Unique Nightcrawler - 99.99! Cripes! How do we afford this plastic crack habit?

Sunday, September 18, 2005

For example

I came up with a way to help balance the Infinity Gems that I would like the other Tribunal members to ponder. I'd like to make these a separate card set with a new color. Blue or green or something not orange. Each Gem Card would need to be "activated" before you may use it. It would be a free action to "activate" a Gem Card, but you may only have one active Gem Card at a time, unless you played the Infinity Gauntlet card (for 50 points) which lets you use any number of Gem Cards simultaneously. So to get the full effect for all the Gem Cards it would be 200 points, or you could use 100 points to play two Gem Cards at once, or you could use two Gem Cards for 50 points as long as only one was in effect at any given moment.

Discuss amongst yourselves.

World Saved! (sort of) Pictures to follow

We ended up playing the Galactus scenario three times. Three. We all had so much fun that we couldn't stop. Well, actually the first game went faster than we thought it would. Ryan used his Dark Phoenix fig and I used my custom Infinity Gauntlet Thanos. Everyone else went for a healthy mix of heavy hitters. The most surprising fig of the night was the new Icons Superman. Nate played him well and he ended up doing some real damage to Galactus while managing to avoid a lot of it himself. As impressive as the custom Doomsday was the dice just did not cooperate and Mat ended up breaking a lot of objects in missed attacks, but there is some serious potential there. My custom Thanos was re-speced for an 800 point game, but even then he seemed a bit too powerful. I mean, he does 9 clicks of Psychic Blast damage and he can attack 3 times in one turn. Come on, who can stand up to that? I may need to lower that a bit. But, I wanted him to be able to tangle with Galactus in PVP mode. Galactus has so many more clicks of life that I compensated by boosting the Thanos numbers. Well, back to the drawing board.

The second game we reduced our build total to the 400 that the scenario called for. This was a tough game. We went all the way down to 0 on the timer dial and then 3 more before we beat him. So we didn't save the world but, man, it was close. Again, Icons Supes surprised us and made an impression. We picked up our collective asses and put together new 400 point teams and tried it one more time. This went a bit quicker, partly because we took off the kid gloves and pulled out things like our custom Infinity Gem Feat Cards. These each give one stat a +2 bonus and bestow some kind of power, and they stack. Between that, the 2 KC Supes and one Icon Supes and all the other high point figs, Galactus went pretty fast. I almost think we were overlooking something.

Game night this week made me realize how much the Feat Cards can build onto an already great fig. We've decided we need a way to approve our custom figs and Cards for our gameplay so Ryan, Beau and myself have formed a tribunal, if you will, to review and approve and custom rules, figs, cards or any other deviation from the official game. So get your ideas polished up and submitted.

Wednesday, September 14, 2005

I Hunger!

Friday's games will be a Galactus scenario and a 600 point open /w BFCs.

Galactus will be at "Mighty" level which is 1800 points and each player will get an 800 point build total. If you need a refresher of what the Devourer of Worlds is capable of, brush up here and here.

Also, Friday is BYOA-S. Bring your ass-sling for when Galactus hands it back to you.

Sunday, September 11, 2005

Fat game on a little map...

Friday's games went extremely well, especially our "Last Call" game which was played on the 1/4 sized map. Neal was the Monkey in the middle, only his monkey looked an awful lot like the Big fig Sinestro (he threw lightning bolts instead of poop.) Beau sported his new Rookie Superman, Matt had his custom LE Doomsday, Nate played a borrowed KC Superman and I used my Unique Mongul. Matt, Neal and I decided on an "us verses Supermen" alliance and wasted little time KO'ing Beau's Rookie and Neal captured the KC Supes for twice his point value. Once it was just down to Sinestro and Doomsday, the killing machine ravaged Sinestro like a nuke on Hiroshima.

Assuming Neal will be playing next week, it's his turn to decide the build totals and themes for the next games.

Thursday, September 08, 2005

Doomsday

Matt had an extra Rookie Doomsday that had come off it's base that we thought would make an ideal candidate for a custom LE version that would more closely resemble his immense powers (c'mon, the guy killed Superman for crying out loud.) So he entrusted me to design the stats, print out and insert the custom dial and of course, glue the figure back to the base. I'm very satisfied with the result. He starts out with a movement value of 12 with Hypersonic Speed, an attack value of 10 (which gradually increases to 15! before dropping back down to 10) with Super Strength that lasts the entire dial, a defense value of 19 with Willpower (he then gains Impervious for 2 clicks, Invulnerability for 1 click and the rest are Toughness) and his damage value is a whopping 6 clicks for 4 clicks, then drop to 5 for another 4, and it never drops below 4 (which later is supplemented by Close Combat Expert.)
The guy is a monster. Total point value: 269.
Oh, and I'd like to suggest to the rest of the group that he is considered an arch enemy to any Superman figure, not just the ones from the Hypertime set.
Matt will be the first to take him for a test drive, you know, since it's still his figure and all...

Wednesday, September 07, 2005

Hosting Rotation

Ryan
Neal
Beau
Matt
Dustin
Victor

Tuesday, September 06, 2005

Y? Because we love you.

Today’s little rant is all about Y: the last man. If you’re not familiar with the story at all, shame on you. It’s fantastic; it’s about a man and his monkey… really!
Yorick Brown is out of work, living in Manhattan and manages to get by with his occasional street magic, escape artist performances and training a helper monkey named Ampersand. His girlfriend Beth is in the middle of the freaking Australian outback, and he misses her like crazy. His mom's a congresswoman, his sister's an EMT name Hero, and his dad's a literature professor with a penchant for giving his kids weird Shakespearian names. Though he has his quirks, Yorick's a regular guy... a regular guy who's about to become the last man alive in a world full of women. It’s all a fun and games in this paradise fantasy until reality sets in.
So check it out here: http://www.dccomics.com/features/ylastman/

I have just finished the latest collection titled Ring of Truth. I have found that aside from the amazing story telling and enticing plot, my favorite aspect is the very real approach Brian K. Vaughn has created in these characters. I see this story as “if this happened, this is how it would happen”.

The Game

Friday's games were awesome! It was cool to have Alan join us for the first time in a few months, and Vic made it in time for the last two games.
The first game, A Hero's Beginning, went as smooth as butter on a summer afternoon. I chose a team of Rookie characters who all had kick ass upgrade levels. As luck would have it, my Sinestro was the randomly chosen upgrade, so I was able to replace him with his 300 point construct level at no extra charge to my build total. Suh-weet! I used him again in the Last Call game and got stomped by Matt's Amazo who kept coming back into the game after being KO'd thanks to that lousy Lazarus Pit. He got KO'd once by me and once by Alan who was laying waste with his KC Green Lantern. The battlefield was getting pretty bloody. I still feel sorry for Vic who was using a Veteran Thor for Last Call and he kept getting bitch slapped by Beau's Terrax.
Last I heard, we would try to have this Friday's game at Victor's place and he would be responsible for the build totals and themes, but we're still waiting confirmation on that.

Thursday, September 01, 2005

Game Night 9/2

This is the game per Matt:

Okay gentlemen we will play at my house
at the appropriate time and the game will be as followed:

Game #1
"A heroes beginning." Build Total: 400
You can only have rookies and then you give each
fig a number, then you roll a die (if you have more than six
figs than you use both die and don't label any of your figs as
1) and the shown will allow you to turn that fig into say for example:
Rookie Iron-Man into U Iron-man. Or rookie Superman into either
SOD Superman, KC Superman, Bizarro, or General Zod. That sort of thing.

Game #2
"Monster Mash" Build Total: 500
You use Terrans, Kree, Skrull, Vampires, Snakes (serpent society),
Kryptonian, Tameranian, etc...
I'm not going to assign a different race to everyone because I don't know
what you have in your collection but it would be nice if everyone tried to
be a different race.

Game #3 (if we have time)
1 fig 400 points or under, no BFCs.

Please send your complaints on this matter to the
recycle bin on your desktop, Thank you.